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Video Games and Creativity (Explorations in Creativity Research)

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Management number 233436174 Release Date 2026/06/27 List Price US$26.14 Model Number 233436174
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Video games have become an increasingly ubiquitous part of society due to the proliferation and use of mobile devices.  Video Games and Creativity explores research on the relationship between video games and creativity with regard to play, learning, and game design.  It answers such questions as:- Can video games be used to develop or enhance creativity?- Is there a place for video games in the classroom?- What types of creativity are needed to develop video games?While video games can be sources of entertainment, the role of video games in the classroom has emerged as an important component of improving the education system.  The research and development of game-based learning has revealed the power of using games to teach and promote learning.  In parallel, the role and importance of creativity in everyday life has been identified as a requisite skill for success.- Summarizes research relating to creativity and video games- Incorporates creativity research on both game design and game play- Discusses physical design, game mechanics, coding, and more- Investigates how video games may encourage creative problem solving- Highlights applications of video games for educational purposes Read more

ASIN B013JU7FS2
XRay Not Enabled
ISBN13 978-0128017050
Edition 1st
Language English
File size 5.8 MB
Page Flip Enabled
Publisher Academic Press
Word Wise Enabled
Print length 304 pages
Accessibility Learn more
Screen Reader Supported
Part of series Explorations in Creativity Research
Publication date August 3, 2015
Enhanced typesetting Enabled

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